Thursday 24 November 2011

Story (Design Methods)

ClickTheBASS

Story

Marco Butsped was a young boy from Rio de Janeiro who loved to compose classical music. He was highly regarded in the world of music as one of the biggest protégés ever. Being 13, he required a lot of support from his parents who would regularly donate their time and effort to make sure he always enjoys his music, but is still dedicated to being a top musician.

One day, Jeremy Sinclair of world renowned Music Inc. saw Marco playing at the Teatro Municipal in Rio. Mr Sinclair’s eyes immediately lit up at the prospect of having another prodigy join the ranks after seeing Marco direct an orchestra of over 60 members. What Marco and the rest of the world didn’t realise is that Mr Sinclair hates all forms of music, the last album he listened to was Chas ‘n’ Dave’s street party, and that was enough to convince him that music in general came straight from the depths of lower-class nobodies with nothing better to do. Mr Sinclair focused on profits rather than passion, business instead of beauty, and that left a distinct mark on his music label.

After talking to Marco’s parents about the exciting prospect of their son joining such a famous organisation to hone his musical abilities, they agreed to send him to the Music Inc. Academy for the talented. Overhearing the conversation, Marco goes giddy with the idea of attending such a prestigious academy under one of the biggest labels in the world. Mr Sinclair approaches Marco and offers him 24/7 access to high quality music labs/instruments, state of the art accommodation and 50 other young musical prodigies in which he can collaborate and learn from. Marco agrees without a second thought and Mr Sinclair smiles wryly as he can already taste the revenue on his lips.

Marco arrives at the Academy, keen to start composing and excited to meet all of the other young musical geniuses. As soon as Marco steps through the door after waving off his parents, he realises that every promise Mr Sinclair made was empty. He sees the worlds most gifted musicians confined to prison-esque bedrooms, one music room that has 2 piano’s, a couple of old guitars and an ancient soundbooth. Marco suddenly realises that Music Inc. are battery making artists to maximise profits. He frantically searches for a phone or any sort of communication to the outside world, he pleads to Mr Sinclair to let him go home, but the boss tells him that he is ‘here for the long run.'
Marco then bets Mr Sinclair that he could beat his 3 best artists (“Think Floyd” “Wu-Yang Clan” and “DJ Biesto”) in an epic battle of musical genius.

A series of musical battles reveal Marco's true powers as he out guitar's, out raps and out DJ's the three artists! Mr Sinclair pleads with Marco to stay but with the young prodigy pushing back the man's pointless talk, Mr Sinclair had no choice but to attack Marco with a barriage of bass that deafens the world but Marco beats him too, after a long fight of course. He claims his freedom and his trophy was to be the new manager of Music Inc.!  

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